





NEVER EVER APPROACH OR GET PHYSICALLY NEAR AN ALIEN CRAFT!
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There is a chapter in the Federal Fire Fighting Manual that deals specifically with the radiological effects of landed or crashed alien space vehicles.
People who have approached UFO's have suffered the effects of radiation including retina burns and even hemorrhaging 5 years after their contact with an ET ship. Some have even died from radiation sickness as a result.
I've been a Milab and an SSP pilot so flown human military UFO knockoffs and even before that, flew legitimate ET craft. (Which is why the deep black military made me a pilot when they discovered I knew how to fly ET craft)
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People tend to get all stoked up about riding in a UFO. It's really not that big of a deal. It's like learning to drive your car. When you first get your driver's license you can't get enough of driving...but do it enough and the thrill is gone.
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Every ET race has their own design when it comes to their ships. They don't share their ET ship tech with other ET races generally speaking, it's a carefully guarded secret. I'm not quite sure why since they almost all utilize the same EM propulsion energy save for the Lyran ships that are powered by emerald crystals not found on earth. But that they don't share their tech among each other is why there are so many different varieties of ships.

There are some commonalities between all varieties of ET craft:
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There are no sharp corners or 90 degree angles. They have no seams in the hulls and have an injection molded look to them. Everything is rounded.
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They are all created using a kind of virtual reality technology. This is why they look much smaller on the outside and twice as big or more on the interior.
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They are telepathically operated although some also have a second manual system with which to fly them.
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The smaller scout, transport and mission ships are made on planet, the command ships or what you call "motherships" are created in space due to their immense size.
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Bob Lazar gives a very accurate description of the interior of a small ET ship in the following video.
That's not entirely true when it comes to the comman ships, however. They're a whole different story.
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Most people do not understand that ET craft do not operate like earth aircraft do. The pilot and navigator of an ET ship literally link consciousness with the craft in order to operate it. In other words, we could operate ET craft sitting on our living room couch as long as we can make that consciousness connection with the craft. We don't have to be inside the ship sitting at a control panel in order to fly the ship or navigate it. Although we can operate them that way as well, but we still have that consciousness link with the ship.
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The seats in some ships pick up the telepathic operating commands from the crew and transfer them to the ship's operating system, which then responds to those commands. The most advanced ships (Arcturan for example) are literally biological entities in and of themselves, that become "one" with their crew and anyone else aboard.

I'm going to keep this very simplified...but there's typically a stack of rings on top of which is a positron emitter on top of which is a wave guide - where the arrows are pointing.

These 3 elements could be considered the operating system of the ship. EM waves are pulsed through the hull of the ship and up through the rod in the center of the ship. This waveguide rod picks up the telepathic commands of the crew operating the ship, often from the seats in which the pilot and navigator are sitting. (Meaning the seats relay the telepathic commands to the operating system.)
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No EM energy is wasted, it is recycled from the top of the ship back through the bottom of the ship. You can see the effects of this if you look out a viewing screen ('window') at the landscape around you when the ship powers up. Everything will have a washboardy ripply sometimes orangish look to it, similar to below - until a particular altitude is reached.

While the ships may sound silent to you, they're actually not. It's just that they have noise silencing tech on them.
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Here's what a small ship sounds like powering up. Start with your volume LOW and turn it up from there. (Can hurt the ears)
The washboard ripply affect seen out the viewing ports
A "gravity field" is created within the interior of the ship. You can be moving at many times the speed of light and feel like you're standing still.
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The control room may have a visible control panel (or not depending on whose ship it is) but normally there will be a control panel and seats for the flight crew. On the walls or in front of the control panel (if there is one) will be viewing screens on which one can telepathically bring up star charts/maps, etc. as well as view the exterior of the ship in a full 360 degrees.
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This same kind of viewing screen is used for jumping null time. Jumping null time is accelerating from the speed of light to many times the speed of light - during which a dilation of time occurs and the ship changes from a state of matter to fine matter. When that change takes place, the ship moves into what you would term "hyperspace" but what we call "null time". Basically, when the ship's protective screens are dropped, this enables the creation of a dematerialization. The ship dematerializes and then rematerializes at its destination during the millionth of a second when space and time are paralyzed in the jump to null time. This is a parallel dimension to ours where time and space becomes paralyzed. Through this hyper-space dimension even the most remote destinations in the universe come within range and can be reached, in zero time. There is no feeling associated with this as it happens so fast.
The Plejarens were the first to perfect the art of jumping null time. It can be a tricky business and if not done correctly, you can pull a nearby planet out of its orbit, or more normally end up with a crashed ship.

For this reason, there are devices on opposite sides of the ship that will project a beam that will pinpoint the precise jump point the ship must jump null time at - as illustrated at left by the beams of light coming from the ship.
This same technique is used for pinpointing a landing site.
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While the hulls of our ships are made of a very thin ET metal, they can withstand the force of a nuclear blast.
(No, earth military cannot take down a UFO, they want you to think they can)
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Defensive weapons are different depending on whose ship it is and these weapons are scalar and very advanced by our standards.
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Some ships aren't armed at all, like the Alpha Centaurian ships. They have impenetrable deflective shields that activate when a threat is detected.
ET ships do not go invisible. They utilize holographic technology to 'camouflage the ship, make it look like it's part of the surroundings it's in. Incidentally, you will only see a UFO if the pilot of that craft wants you to see it. We can make one motorist on a highway (for example) see the craft and 100 other motorists driving past the same spot won't see a thing.
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Do ET craft ever have to 'recharge' their electromagnetic energy? Ina manner of speaking, yes. It's why during a thunderstorm with lightning you'll see ET craft show up. Lightning is electromagnetic energy.
The ships can harvest that electromagnetic energy to use it to operate the ship - much like you'd recharge your car battery.​
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In order to operate in earth's atmosphere an ET ship must have a second atmospheric propulsion system to do so.
Most command ships have only one propulsion system because they're simply too large to
enter our atmosphere. A smaller command or carrier ship can be 900 miles long.
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While the following isn't by any means precise, it will give you a visual just to give you an idea of flying a ship (sans all the hands movement), the holographic/screen technology used and coming through an interdimensional portal. The video is a clip from the show, Earth - Final Conflict by Gene Roddenberry.
You can learn more about our command ships in the Ship Tour section.